Devlog

Farm town

October 27, 2025

Some practice making a setting and texturing it. I still don't love the lighting. I have been spending most of my time studying C#.


Hat man and cog monster

October 23, 2025

Figured out the basics of animating, UV unwrapping, and texturing. I like both of these characters but would like to make a much better setting for the next one. I still do not know how to properly light a scene so I want to work on that too. This is the day I started learning how to program with C#, so hopefully I can put these guys in a game world soon.


Rabbit and giraffe

October 20, 2025

Messed with the rendering to make it look even older. Over the past few days I have been trying to animate. I learned a lot as I failed. In this modeling practice I sculpted on top of a reference to capture the animal forms. I want to work on improving my textures for the next one.


Murder mystery

October 16, 2025

Tried to make this one look old by messing with the rendering. Applying textures was tough at first but I figured it out. I tried to make a fireplace to light the scene but couldn't get it right.


Monster

October 14, 2025

I followed a series of tutorials on YouTube to create this scene. The modeling wasn't too bad but the lighting was very tricky. I will probably be following tutorials for a couple of weeks because I do not yet know what is possible in this program.


Day zero

October 12, 2025

For years I have wanted to make games with 3d graphics, so I will start by learning Blender. I also want to be able to create characters and environments that I could stick into music videos or drawings. I took an Intro to 3D Modeling class a couple of years ago but the teacher would say, “Okay everyone, open Blender,” and then five students would say, “SLOW DOWN!” so I did not learn much.